{"id":1891,"date":"2018-01-30T20:40:08","date_gmt":"2018-01-30T20:40:08","guid":{"rendered":"http:\/\/www.gpgrieve.org\/?page_id=1891"},"modified":"2020-11-17T12:55:44","modified_gmt":"2020-11-17T12:55:44","slug":"some-of-gregs-art-films","status":"publish","type":"page","link":"https:\/\/www.gpgrieve.org\/index.php\/photographic-exhibitions-videos-and-films\/some-of-gregs-art-films\/","title":{"rendered":"Some of Greg&#8217;s Art Films"},"content":{"rendered":"\n<p> <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/iA11-VLAAWA\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\"><\/iframe><\/p>\n\n\n\n<p> <strong>The Confession: Video Games, Violence, and the Apocalyptic Problem of Evi<\/strong>l <\/p>\n\n\n\n<p>By exploring the role that \u201cevil\u201d plays in Fry Cry five, this video, argues that video games can act as vernacular theodicies.  I\u2019ve wagered, that their theodic nature explains much about video game violence.  In other words, analyzing the concept of evil in gaming is significant for understanding contemporary technological and religious changes because it reveals the stories, audiovisual, and mechanics that make evil in games meaningful, and thus the cultural labor that digital technologies perform in contemporary apocalyptic myths. In particular, the conceptualization and idologicalization of evil shows that ethics underpins much of gaming, and reveals how moral agency and subjectivity are shaped, distributed, and negotiated in gaming and its larger social contexts.<\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/nmC0_cPuJhY\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i><strong> Incomplete Transmission<\/strong>: A partial retrospective of Gregory Price Grieve\u2019s Filmworks during the age of COVID-19. Presented via Zoom on August 26th, 7pm as the first Fall 2020 Flick Experimental Film Festival.<\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/a8PNfkdxC_I\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i> Media Man explains Progressive Teaching Methods <\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/qAbxGCuv6-Q\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i>The Buddha Machine<\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/m034GuTKKZE\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i>Where Does Love Go<\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/gJilgHyHMFs\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i>The Quest for a New Digital Humanism<\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/c0HgBTmDvYo\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i>Madhu Chitrakar Walkthrough of Gallery<\/i><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/Kefc4bqaEOo\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><i>Lacan The Cure <\/i> <a href=\"http:\/\/gpgrieve.org\/The_Cure.PDF\"> (Comic Version)<\/a><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/5GakRQzrge8\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><em>Transmission 23<\/em><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/h51_4bJfUEM\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><em>Train (1989)<\/em><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/q4aOv7YUNr8\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n\n\n\n<p><em> Myths for the Near Future (1987)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Confession: Video Games, Violence, and the Apocalyptic Problem of Evil By exploring the role that \u201cevil\u201d plays in Fry Cry five, this video, argues that video games can act as vernacular theodicies. I\u2019ve wagered, that their theodic nature explains &hellip; <a href=\"https:\/\/www.gpgrieve.org\/index.php\/photographic-exhibitions-videos-and-films\/some-of-gregs-art-films\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":73,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/pages\/1891"}],"collection":[{"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/comments?post=1891"}],"version-history":[{"count":16,"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/pages\/1891\/revisions"}],"predecessor-version":[{"id":2232,"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/pages\/1891\/revisions\/2232"}],"up":[{"embeddable":true,"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/pages\/73"}],"wp:attachment":[{"href":"https:\/\/www.gpgrieve.org\/index.php\/wp-json\/wp\/v2\/media?parent=1891"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}